| DESCENT: |
#1 - 3 degree Glide Scope |
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Divide groundspeed by 2 then add a "0" |
90kts/2=45, then add a 0...
45(0)= 450fpm |
#2 - 3 Degree Glide Slope |
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To maintain a 3 degree glideslope (eg: ILS) multiply
the groundspeed you are achieving by 5. The resulting number is the
rate of descent to fly. |
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Ex. Groundspeed = 110 Kts x 5 = 550fpm rate of
descent to maintain 3 degree glideslope. |
#3 - 3 degree glide slope |
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With glideslope out on an ILS approach with DME,
multiply the distance to go by 300. That should give you the height
in feet you should be above the threshold. |
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4nms to the threshold. Multiply by 300 = 1200ft
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#4 - 3 Degree Glide Slope Descent Rate |
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Add a zero to your indicated speed, divide by two.
This should keep you stabilized on the approach. |
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EX: 150 knots on the GS. 150(0) / 2 = 750fpm descent.
120(0) / 2 =600fpm descent, etc. |
#5 - 3 degree glidslope |
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Take your AGL height and divide it by three hundred.
This is the distance from the threshold you need to start your three
degree glidepath. |
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600agl/300=2 nm. |
#6 - 3 times the altitude, plus ten |
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To estimate the point from the field to begin your
descent, multiply your altitude (whole numbers)by three and add ten. |
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To descend from FL 350: 3 x 35 = 105 + 10 = 115 miles
out |
#7 - ANOTHER DME MAP TIP (VDP) |
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Multipy the Height Above Touchdown (HAT) for the
approach minimums to be used by 3, then divide by 1000 (or just move
the decimal place over three places). To limit mathmatical
gymnastics, round up the HAT in 50 ft intervals (HAT 327 to 350, 365
to 400, etc.) As in tip 24, add or subtract the distance to the DME
MAP to obtain a 3 degree GS. |
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VOR/DME Approach with the FAF over the VOR and MAP @
4.5 DME. HAT (always AGL)is 300 ft. 300 X 3 = 900 or 0.9 DME - Start
descent @ 3.6 DME for a 3 degree GS. |
#8 - Approach To Landing |
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When making a VFR approach to landing, intercept the
extended centerline of the runway and keep the (rwy) numbers about
two inches above the nose of the acft (Cat. I)as visable from the
cockpit. This will also determine your throttle setting for best
rate of decent. |
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Once on final should the rwy drop below the cowling,
reduce throttle until it repositions to the desured height then add
power to maintain stability. |
#9 - Approximate Vertical Speed FPM |
For descent speeds of M.74 - M.80 upto 320 KIAS the
following vertical speeds are necessary to make good thefollowing
descent schedules:
1500 fpm for a 4-1 descent
2500 fpm for a 3-1 descent
3500 fpm for a 2-1 descent |
to loose 10,000 feet at 4-1 would take 40 miles and
1500 fpm.
to loose 10,000 feet at 3-1 would take 30 miles and 2500 fpm
to loose 10,000 feet at 2-1 would take 20 miles at 3500 fpm
to loose 6,000 feet at 3-1 would take 18 miles at 2500 fpm. etc. |
#10 - Correct time to Lower Gear |
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Preferably before coming into contact with the runway
surface. |
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EX: 1000 TPA, you descend on base, turn final, cross
threshold and land with your gear still in the up position. |
#11 - Correction |
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# 7, listed above, is a little off. Should be gnd spd,
not IAS, and should by mult by 10, not 100. |
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#12 - Distance To Decend |
1. Take your altitude and multiply it by 3. That
equals your distance in miles to begin your descent.
2. Now take half your ground speed. This is your rate of descent in
hundreds of feet. |
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Ex.If you are flying at 12000ft at a ground speed of
150kts and you need to descend to 2000ft, the difference is 10000ft.
Multiply 10*3=30 miles out you must begin your descent. Half your
ground speed is 75, add a zero, and 750 ft per minute is your rate
of descent. |
#13 - Easy Vref Calc for CE-550 |
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Dont have a quick cheat list for ref speeds for the
ce-550? Take you fuel remaining per side above 500lbs and add 1 knot
to 90 for each 100lbs |
Fuel remaining = 1000lbs per side
1000-500 = 500lbs = 5 knots
90 kt + 5 kt = Vref 95 |
#14 - EXACT rate of descent for a certain distance |
Altitude in FL divided by Distance in Miles gives
Flight Path Angle (modern Airbusses have a FPA vertical mode)
To convert to Feet Per Minute, multiply FPA by ground speed times
1,7. Also works for climbs |
"Leaving FL310 descending FL230 to reach within 40
Miles" Ground speed 400 kts.
310-230=80 levels
80/40= 2 degrees FPA
2 * 1,7 * 400kts = approx. 1400 FPM |
#15 - Glide Ratio |
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100 ft/min is approximately 1 knot. So to figure your
glide ratio: ground speed divided by VSI/100 (just drop the zeros). |
Ground speed = 100kts.
VSI shows 500 ft/min down
Drop the zeros = 5 kts
100/5 = 20:1 glide ratio |
#16 - Icing/Turbulance decent |
This formula works for turbo prop pilots wanting to
stay out of icing and turbulance. It gives you a way to meet a
crossing restriction and stay high as long as possible.
Take the difference in altitude and multiply times three. This will
give you the distance from your crossing restriction to begin
descent or "top of descent."
Now multiply your ground speed time six. This will give you your
rate of descent in feet per minute. |
You are level at FL210. ATC tells you to cross XYZ at
9000 feet. You are 85 NM from XYZ with a ground speed of 300 knots.
21000-9000 = 12000 (drop the zeroes and use 12) X 3 = 36nm
300 X 6 = 1800 or 1800 feet per minute
36 miles from XYZ you must start down at 1800 fpm or greater to meet
the restriction.
It works! |
#17 - JET RULE FOR DISTANCES |
1. A jet takes 10 miles to loose 4000 feet of
altitude still wind.
2. A jet takes 10 miles to slow from cruise speed (around 320 kts)
to a clean speed (around 200 kts).
If you have a tail wind then just add 5 or ten miles and vice versa
- really does work!! |
eg. Aircraft at 30,000 ft to do down to 10,000 ft and
slow to holding speed. Tail wind of 30 kts.
So, 4000' is 10 miles, so 20,000' to loose is 50 miles. to slow down
is another 10 miles. Total is 60 miles. As there is a tailwind add a
bit more, so answer is about 70 miles! REALLY WORKS!!!!
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#18 - LCGUMPS |
L-Landing light
C-Carb heat on
G-Gas fullest tank
U-Undercarriage
M-Mixture set
P-Power set
S-Safety check |
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Works better and anytime including night. |
#19 - mistake |
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ROT #3 for a descent is worded incorrectly. It states
that to determine your descent rate, you take half of your
groundspeed, and that gives you your descent in hundreds of feet per
minute, when in fact, it gives you your descent rate in tens of feet
per minute (you add one zero. hundreds would mean adding two zeroes) |
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#20 - Mx a 3 degree glide slope |
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Ground spd divided by 2 and add a "0" |
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120k=Grd spd...120/2=60 and add the zero. 600fpm is
required to mx a 3 degree glide slope. |
#21 - Precision or Non-Precision Glide Descent: |
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Divide your IAS by 2 & Multiply by 100 to get 3* FPM
descent. |
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EX: IAS 160Kts/2= 80 X 100 = 800FPM Descent to keep a
3* GS. |
#22 - Rate of Descent FPM from cruise (no wind) |
Mach x descent gradient. Idle power.
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.8 x 3 degrees = 2400 FPM |
#23 - The distance to descend |
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The distance to descend at 500 ft per minute. Equals
2 times the ground speed in miles-per-minute times the altitude to
lose in thousands of feet. |
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Ex.If ground speed in the descent is 155kts/180mph(3
miles-per-minute) and you must descend 8000ft, you must begin you
descent 48 miles from the point at which you must be at the lower
altitude. 2 times your 3 miles per minute ground speed equals 6
times 8 (your altitude to be lost in thousands) equals 48 miles.
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#24 - THREE G'S |
So you don't forget anything in a complex airplane,
either in an instrument approach or in the traffic pattern. This is
to be done at the FAF or when turning base.
Gear down
Go down
GUMP check |
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#25 - Time to See |
Provides a deadline on a timed approach at which a
normal 3° descent to the landing surface can be commenced when the
MAP is at the runway
MDA(AGL) multiplied by 10%.
Subtract that figure from MAP timing to arrive at point for a normal
descent at 120kt
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MDA is 400 ft
Timing to MAP is 1:20 secs
10% of 400 = 40
Runway Surface must be in sight 40 secs after timing commences to
decend normally to runway at 120 |
#26 - TOD and ROD |
The rate of descent calculation stated in number 12
actually is giving a rate of descent for 300'/nm which works for the
approach but not for 3 NM/1000' (=333'/nm) during enroute descent.
The required rate of descent is greater than G/S divided by 2 times
10. Granted at low goundpseeds the difference isn't much.
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E.G. 180 knots = 3nm/min. Therefore the ROD required
at 180 knots to loose 1000' every 3 miles is 1000'/min.
360 knots requires 2000'/min. 270 knots = 1500/min. |
#27 - Top of Descent |
Top of Descent. For descent speeds of M.74 - M.80
multiply the # of feet to loose x 3 divided by 1,000'
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FL350 to 10,000' = 25,000' to loose
25 x 3 = 75 miles |
#28 - When and Rate |
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Alt to loose x 3 devided by 1000 will give you a
distance from a known location to start your decent.
Groundspeed/2*10 will give you your required rate of decent for a
3degree glide slope. |
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FL350 @300KTS. 35000 X 3 = 105000 / 1000 = 105nm from
your destantion you must start your decent. 300KTS / 2 = 150 x 10 =
1500 FPM is your desired rate of decent |
#29 - When to Begin Your Descent |
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Start descent when time to airport equals altitude to
lose for 1000 ft/min descent |
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10000 feet to lose, start descent 10 minutes out at
1000 ft/min |
#30 - When to begin your descent from MDA (DME MAP) |
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Divide MDA (ft AGL) by 300 then add or subtract as
necessary to find the DME point to start the descent. If final
approach course is going away from the VOR, subtract from the DME
MAP, if it is going towards the VOR, then add. |
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VOR/DME Approach with the FAF over the VOR and MAP @
4.5 DME. MDA is 400 ft AGL (400/300=1.3) Start descent @ 3.2 DME for
3 degree GS. |
#31 - When to begin your descent? |
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Divide the difference between Cruise Altitude and
Descent Altitude by the Rate of Descent. That value is your Time to
descend. Multiply this by your Groundspeed in Cruise and divide the
result by 60. The result is the DME prior to which you need to begin
your descent |
EX: FL360 to 6000' = 30,000' /1500'per minute = 20
minutes.
Now, (20x420 Knots G/S)/60 = 140 nm from the desired point.
Try it, it really works!!! |